More Art.

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This time, let’s look at a series of people drawings I’ve done.  These were all draw within ten days of each other and I think it’s a great progression where you can see me trying and improving on many different aspect.

These are in order.  You can see that the first two the legs just look really weird and out of proportion.  Also some of the things I tried were not working so well.  The profile portrait was particularly successful around the shoulder and chest area. The second image the shading around the neck is a vast improvement on the first.  The sleeve didn’t come out all that well though.  I enjoy the challenge of drawing eyes so the fact that two of these images don’t have any visible eyes is good.

The self portrait (fourth one) turned out great.  I did this on a lark, really didn’t expect it to turn out so well.  Some key goodness here:  First using line textures to give color to the shirt.   the angle of the face is a bit unusual and gives a nice “I challenge you” kind of vibe(chin down looking above the glasses).  Going all back with white lines for the surface worked well as well.  Not trying to be subtle about skin tone shading (and providing a mostly lit view) I think also help with the composition.

The final one was done in about sixty percent of the time of each of the others.  instead of drawing shapes and outlines, I blocked in the movements and key framing.  I then went over with a fat line to highlight distinct lines to pay attention to. When I went over with the marker tool for the final I was focusing less on trying to compose everything and more on getting the lines in right.  I really like how the last one turned out, the motion feels real, the pose is a little weird/awkward but it lends to that feeling of being in motion.

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doodles.10.13.2013doodles.10.19.2013

Art Thoughts

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For the last couple of weeks I’ve been trying to go back to doing regular drawing sessions.  I don’t know that I will be able to sustain this, but I’m enjoying it. I’m going to reflect now on what I’ve produced.  I strongly believe introspection leads to realization which leads to improvement.  So let’s get to it:

This drawing was something I did for my twitter profile.  I wanted something vaguely me-like.  It really is a filler piece in the sense I just wanted something.  I’m not really happy the final result, the facial structure is really off, I’m nowhere that long in the face.  That said, some of the techniques did come out.  The Xbox symbol turned out well.  I’m actually pretty happy with the nose but it’s not “right” for my face.  The glasses are a marked improvement on how I did glasses previously.

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This picture I specifically wanted to try drawing a woman.  I’m bad at drawing women, it’s just hard for me to get the facial structure to look feminine. I also tried some new shading techniques for the face to try and give blush, lips and a sense of eyelashes.  Of everything I did in the eyes, I think the realization to draw the reflective shines across the pupil/iris boundary was the best improvement.  Also I tried some new hair techniques that I’m very happy with. Keeping things kind of messy gives a more dynamic “real” feel but also getting shaping and volume right is something I’ve had a hard time getting right in the past.

 

doodles.9.10.2013

The bard rocking out.  Lots of good here.  First:  I specifically stopped trying to be perfect in form and shape.  by doing so I think the pose actually feels more natural and has a lot of energy to it.  I also made some marked improvements on how I render rapiers. I ended up redrawing elements of the hat to get it right, but it came out well.  The face looks pretty good, but the placement of the right shoulder button is bad.  Some of the ribbons did not come out so well.  The lute has some flaws that drive me nuts, but only when I specifically look at it.  The flow of the picture is such that the eye tends to move right past them.

doodles.9.11.2013

Some introspection.  The shape of the hand is a bit off, I was trying to fix a tangent wit the nose that actually made things worse.  The hair has some nice shading and volume while still feeling like it’s very white.  The eyebrows are deliciously bushy.  The jeans are a complete failure, I’m still thinking about exactly why it’s wrong.  The shoes are okay but not great. The overall pose communicates the feeling of weight in a good way though.

doodles.9.12.2013

I totally overworked the face and hair on this one. 

doodles.9.13.2013

This one turned out well.  There’s a nice balance of lights and darks. The over all pose is great.  The mouth is hilarious and combined with the eyes definitely gives a feeling of “stunned” (or maybe “stoned”?).  I like how the clothing came out.  I have to admit to my shame that the pants turned out well as a fluke.  Originally I was going to do them white with black shading but it wasn’t working.  This is the result of reworking them entirely and it turned out to do exceptionally well and fixing the issue.  I like how the boots came out.  I’m really happy with the hair, it’s subtle but it has lights and mid-tones but also feels messy in the right way.  The hat turned out well.

doodles.9.14.2013

Hello World.

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So, let’s get started with some code, this is after all, “Coding 4 Fun & Profit”. This code is not a test, it is simply something I whipped up for fun.  Profit is what I do elsewhere.

public static void Main() 
        {
            var colors = new ConsoleColor[] { 
                ConsoleColor.DarkBlue, 
                ConsoleColor.Blue, 
                ConsoleColor.DarkGray, 
                ConsoleColor.Gray, 
                ConsoleColor.White, 
                ConsoleColor.Gray, 
                ConsoleColor.DarkGray, 
                ConsoleColor.Blue, 
                ConsoleColor.DarkBlue };

            Console.BackgroundColor = ConsoleColor.Cyan;
            int x = 0;            
            foreach (char c in "Hello World")
            {
                Console.ForegroundColor = 
                     colors[x % colors.Length];
                Console.Write(c);

                x++;                
            }

            Console.ResetColor();
        }
A bit about me:

I am a professional software developer.  I’ve been working specifically as a software developer for over seven years now.  I started out professionally from college writing test software and automation, but I’ve since made career changes.  I have worked on things you may now about, and many things you’ve never heard of.  In my day to day I write code in C#, though I have also done my stint writing code in Visual Basic (.NET), C++, Java and a handful of other languages that I don’t really remember and aren’t important now.  I am by no means the best programmer that I know, though I strive to be getting better so-as to make that eventually impossible to say.

I also play games.  Lots and lots of games.  Recently I’ve finished Saints Row 4, but I’ve also been playing Rogue Legacy, Spelunky (by myself, so sad), Endless Space, Samurais vrs. Zombies, Legend of Dungeon, Realm of the Mad God, Dungeons of Dredmor, The Bureau : X-Com Declassified, Payday 2 and Gnomoria.  I have also been known to play a board game or two.

I draw. I’m a total hack of an artist, I don’t want to set your expectations too high.  I might just post images here.

I think.  Life is full of experiences, it’s inevitable that we would cogitate on them from time to time.  I would like to think I think more than most people think.  I sample the feel of thoughts sifting through my meat computer, and drink in the insights and amusing observations I sometimes arrive at.  I probably think too much.

My goal here:

This blog is really just a place for me to share whatever comes to mind.  Consider this mind-spew, or a chance to look into the inner workings of someone else.  It’s possible my insights, humor and worldview will amuse you.  I might offend you, I make no promises about keeping my content free of my personal opinions on anything.  I might inspire  you, or possibly post something that solves some crazy problem you’re working on.  All I can hope is that something of what I do persists and value is gained from this blog.